Graveyard Keeper's recent free sale boosted wishlists for the sequel and DLC sales for the original game.
I’ve always held a love/hate relationship with Graveyard Keeper, and I fall pretty hard into both camps. I adore the aesthetic and grim humor of the game’s world, but I also find the endgame grind beyond tedious, which means I’ve never reached that coveted 100 percent completion that I’ve tried (and succeeded) to reach in similar titles like Stardew Valley, Traveler’s Rest, and Grimshire.
