Issue #328 - Inside the Tech And Art, and more This article was originally published on GameDevDigest.com Enjoy! Making fire feel alive: Real-time fluid simulation in Ignitement | Unity - Solo developer Sørb explains how he uses real-time 2D fluid simulation to create dynamic, gameplay-driven fire VFX in Unity for his upcoming action roguelite, Ignitement. unity.com Inside the Tech and Artistic

Game Dev Digest — Issue #328 - Inside the Tech And Art, and more
Game Dev Digest - The Newsletter On Unity Game Dev·Dev.to··1 min read
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